tag:blogger.com,1999:blog-9186345736950611814.post8472101617659831473..comments2024-03-23T00:57:10.650-07:00Comments on Chrontendo: Episode 38 Has ArrivedDoctor Sparklehttp://www.blogger.com/profile/01328442015557051088noreply@blogger.comBlogger28125tag:blogger.com,1999:blog-9186345736950611814.post-9874853752960077592017-09-13T21:48:03.401-07:002017-09-13T21:48:03.401-07:00If you are trying to buy bitcoins online, Paxful i...If you are trying to buy bitcoins online, <b><a href="http://btc.syntaxlinks.com/r/Paxful" rel="nofollow">Paxful</a></b> is the #1 source for bitcoins as it allows buying bitcoins by 100's of payment methods, such as MoneyGram, Western Union, PayPal, Credit Cards and they even allow converting your gift cards for bitcoins.Bloggerhttps://www.blogger.com/profile/07287821785570247118noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-48654082118595479962012-04-03T20:15:14.655-07:002012-04-03T20:15:14.655-07:00Also, the music and the cut-scenes, while phenomen...Also, the music and the cut-scenes, while phenomenal taken by themselves, do a lot to encourage the sense of speed and pace. In a way, it's almost sort of like Sonic the Hedgehog, once you get good enough. Everything encourages speed, as well as making the right decisions at the right times. However, unlike Sonic, it's not automatic. It only becomes automatic as you get good enough at the game.<br /><br />The pace set by the music and the frenetic cut-scenes is just the perfect accompaniment to the intensity in the main game.killias2https://www.blogger.com/profile/00398131197947456691noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-91418987916617593722012-04-03T20:12:49.954-07:002012-04-03T20:12:49.954-07:00I usually agree with your comments, but I do think...I usually agree with your comments, but I do think Ninja Gaiden is an unambiguous classic. I agree with you that the enemies are cheap (especially the respawning), the last level is absurd, and that getting sent back when dying at the final boss is truly, needlessly cruel.<br /><br />That said, once you get good enough at Ninja Gaiden, there really aren't many games like it. You can basically run right through it, at a neck-break speed, and it's just an absolute joy. Ninja Gaiden 2, for all its strengths, slows down the action way too much in comparison. In Ninja Gaiden, the cheap enemies and respawning, -forces- you to keep going and running and remembering when to jump, when to attack, and when to use a special.<br /><br />It's definitely a game that depends on memorization, but I don't care. Even more than Mega Man 2 or Super Mario Brothers 3, I love nothing more than a quick run through of Ninja Gaiden.killias2https://www.blogger.com/profile/00398131197947456691noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-62636344424073751552011-06-05T06:44:13.570-07:002011-06-05T06:44:13.570-07:00Oh, and one more thing - the PC didn't truly e...Oh, and one more thing - the PC didn't truly emerge as the definite winner of the computer format wars (in terms of gaming) until the early 90's in Europe.<br /><br />As far as I can remember, Doom was the final nail in the coffin. No Amiga at the time could do that, no matter how souped-up. Commodore's constant confusion with regards to marketing and hardware development (and eventual bankruptcy) didn't help things, of course.<br /><br />The trend towards PC gaming had certainly been clear for quite some time, but the field was still pretty much open as late as 1991-1992.<br /><br />And C64 games were widely sold in stores, both specialized computer stores and regular toy stores, until about the end of 1991.Jungman Janssonnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-73933830229042791932011-06-05T06:29:15.483-07:002011-06-05T06:29:15.483-07:00I don't agree with the sentiment that home com...I don't agree with the sentiment that home computers couldn't handle arcade ports or arcade-style games. The C64 and Amiga were certainly capable of (hardware supported) smooth scrolling and good sprite handling. As for the Amstrad, Spectrum and IBM PC - well, not so much, but then again the MSX has terrible scrolling and still has a lot of great versions of arcade games.<br /><br />I think the real issue was development. Most European games were handled by small teams and done very quickly. That goes both for ports and original games. They just didn't have the resources of the large, professional Japanese developers, and the end results tend to reflect that.<br /><br />And there definitely was a demand for arcade ports and similarly styled action games in Europe. Strategy games and RPGs were certainly popular as well, but they were rather more niche genres and not the driving force that they were in the US computer gaming market.Jungman Janssonnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-89775519921926801542011-06-03T23:19:10.076-07:002011-06-03T23:19:10.076-07:00Well, yes, but if these realms are "forgotten...Well, yes, but if these realms are "forgotten," how is it that are so many books, games, etc, about them? It sounds like they should have called them The Exceptionally Well Documented Realms.Doctor Sparklehttps://www.blogger.com/profile/01328442015557051088noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-90088636250575603482011-06-03T12:57:25.765-07:002011-06-03T12:57:25.765-07:00I guess I'm going to be the nerdier nerd this ...I guess I'm going to be the nerdier nerd this episode... In the 1988 computer game review, on the last game of the RPG section (Pool of Radiance), you asked what the Forgotten Realms were.<br /><br />Forgotten Realms is one of the "worlds" or "universes" in D&D, created by Ed Greenwood and fleshed out over the past 20+ years by a ton of additional people. It's got its own set of rules, races, people, and places, its own magic and character class specifics, and its own pantheon of dieties. There are a ton of games, source books, and novels that take place within the Forgotten Realms setting. An example of another different D&D "world" would be Dragonlance. Hopefully this makes sense.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-5020589209351496612011-06-01T19:57:47.953-07:002011-06-01T19:57:47.953-07:00Hah, good show! Love all those bands and singers--...Hah, good show! Love all those bands and singers-- Shirley Collins is fantastic. What a voice! Comus; a truly unique and amazing act. Had the opportunity to see the ISB a few years back too-- no Robin but, still very good. Anyway, sorry for the off-topic. Thanks again for the very informative and highly entertaining chronology!TVelnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-74838780206424354622011-06-01T16:24:01.224-07:002011-06-01T16:24:01.224-07:00Yep, Dr. Sparkle is a bit of an fan of oddball UK ...Yep, Dr. Sparkle is a bit of an fan of oddball UK folk music in the vein of Shirley Collins, Fairport Convention, Comus, Bill Fay - all that sort of stuff.<br /><br />As for Kiken na Ninin/Kiken na Futari, I've seen it listed both ways on various sites. To me, it looks like the Japanese characters literally spell ni nin: 二人, but after checking around, it turns out "futuri" is consider the correct pronunciation for some reason I don't understand.Doctor Sparklehttps://www.blogger.com/profile/01328442015557051088noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-61699973430049573442011-06-01T13:11:50.635-07:002011-06-01T13:11:50.635-07:00I'm more of a Shirley Collins fan myself. now ...I'm more of a Shirley Collins fan myself. now that's hardcore folk!kendrahttps://www.blogger.com/profile/01391687211530686266noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-4443838028299450692011-06-01T08:46:45.011-07:002011-06-01T08:46:45.011-07:00Dr Sparkle-- a friend of mine just directed me to ...Dr Sparkle-- a friend of mine just directed me to your website the other day knowing that I enjoy retro games (mainly NES 8-bit-- can't quite yank much enthusiasm over the games of today.) I decided to start from Episode 1-- I'm about 3 or 4 episodes in and really enjoying it. I wanted to drop a note to let you know you have a great series here and I look forward to getting up to speed and following as new episodes come out. But they main reason I dropped a note was because I saw you name dropped Dr. Strangely Strange in a previous post and I think that is incredible. LOVE that band. You don't often see folk enthusiasts with an interest in 8-bit games. Thanks!TVelnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-12759526913272377182011-05-30T20:06:22.013-07:002011-05-30T20:06:22.013-07:00Excellent job as always. I have a soft spot for Z...Excellent job as always. I have a soft spot for Zack. It was my first adventure game and had a good sense of humor.PaulNoonanhttps://www.blogger.com/profile/01600099270280639424noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-49215623024992817092011-05-30T06:21:49.759-07:002011-05-30T06:21:49.759-07:00I don't see any way to contact you on your Blo...I don't see any way to contact you on your BlogSite, and as i wish to send you a general letter, not aimed as a comment of any single episode, this is the best place I could find to stick it where you may actually see it... <br /><br />Yet, it also far too large to put here... The character limit is far exceeded: If you're interested in some additional information, plus suggestions and history, please contact meat : design_by_xs (at) yahoo.com . I'm also going to put an open letter to you on FamicomWorld, so you can look for it there.DXShttps://www.blogger.com/profile/04856531311833483551noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-54372521630774664922011-05-28T21:38:25.400-07:002011-05-28T21:38:25.400-07:00As Jon Pertwee taught us, bouffants are awesome.As Jon Pertwee taught us, bouffants are awesome.Garretthttp://www.cartoonreviewsite.comnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-74679226300829404202011-05-27T19:52:28.196-07:002011-05-27T19:52:28.196-07:00I took a look at clips of Aliens: Thanatos Encount...I took a look at clips of Aliens: Thanatos Encounter, and yes... there is definitely a resemblance to Alien Syndrome. I guess Sega was in no position to complain.<br /><br />I have played through a good chunk of Zack McKracken but could never finish it. It's a nutty game, but it seemed to fall into an uncomfortable space between Maniac Mansion and the later games, where Lucas Arts hadn't quite perfected their formula yet.<br /><br />As for Godzilla I can only assume that some kind of issue with the US rights to the first movie necessitated the goofy title change and deletion of Ifukube's famous Godzilla Theme.Doctor Sparklehttps://www.blogger.com/profile/01328442015557051088noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-77580742252747248682011-05-27T17:03:16.830-07:002011-05-27T17:03:16.830-07:00Awesome! Can't wait to watch it.
Thought you ...Awesome! Can't wait to watch it.<br /><br />Thought you might also find this interesting<br /><br />http://slog.thestranger.com/slog/archives/2011/05/27/retro-gaming-madness-this-weekendelblancohttps://www.blogger.com/profile/11345237562085044726noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-35383662334075355372011-05-27T11:38:34.259-07:002011-05-27T11:38:34.259-07:00double post...
sloooooow connection!!double post...<br />sloooooow connection!!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-44514026351669707172011-05-27T11:37:58.468-07:002011-05-27T11:37:58.468-07:00downloading with my super slow bandwidth... thanks...downloading with my super slow bandwidth... thanks you dr.!!!!<br /><br />always looking forward for your videos...<br /><br />:)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-85928235524342671842011-05-27T11:36:44.960-07:002011-05-27T11:36:44.960-07:00downloading with my super slow bandwidth... thank ...downloading with my super slow bandwidth... thank you dr.!!!!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-88594762335063921172011-05-27T08:21:02.057-07:002011-05-27T08:21:02.057-07:00Another great episode, thanks so much for all the ...Another great episode, thanks so much for all the hard work you're putting into this. <br />Just one remark: I'm fairly sure that in the game title "Tantei Jinguuji Saburo: Kiken na Ninin" it should be "Futari" instead of "Ninin". That's how the Kanji are usually pronounced and also how the Japanese wikipedia entry calls the game.monomaniachttp://monomaniac.twoday.net/noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-75663619607752377122011-05-27T02:49:46.689-07:002011-05-27T02:49:46.689-07:00Ok, watched the whole thing twice, and liked it ve...Ok, watched the whole thing twice, and liked it very much, but as an European buffoon grown up on C64, I need to say some things about computer gaming.<br />The fact is, computers had harsh time with "arcade" games, or any scrolling shoot'em ups. From the aspect ratio, to funky gfx color limits, and one-fire-button joysticks, it was a big achievement to code a fluid sidescroller. Armalyte is a good example of such a miracle, but as a game per se it's very different from it's console counterparts (same goes for Katakis, Slayer, Zynaps, Zybex etc.) Conversion of R-Type was coded in 3 months or so by guys who made a nearly perfect rip-off of the Irem's game (Katakis, which was later modified and re-released as Denaris). At least the gameplay was fluid and all 8 levels were present.<br />Still, adventure, role-playing and strategy games were (and still are, probably) the fundamentals of computer gaming.<br /><br />So, waiting for next episode, I guess? :)Laser Ghosthttp://laserghost.tumblr.com/noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-75467058498804999592011-05-26T20:04:09.679-07:002011-05-26T20:04:09.679-07:00Nice to see someone look past the cinematic aspect...Nice to see someone look past the cinematic aspects of Ninja Gaiden and openly acknowledge that its "just" good.<br /><br />Although, I think its worth mentioning that Ryu controls pretty smoothly compared to most Famicom heroes of the day.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-17378504742203513952011-05-26T13:57:20.212-07:002011-05-26T13:57:20.212-07:00Oh, and I just realised that the music in the japa...Oh, and I just realised that the music in the japanese version of the Godzilla game is an 8-bit Verison of the Godzilla title-music from the movies. Thats fucking awesome.qaylIS aka Nicolas Deußerhttps://www.blogger.com/profile/03943098766424527157noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-68815823501188999592011-05-26T13:32:54.876-07:002011-05-26T13:32:54.876-07:00The best top down shooter I played was Shadow Comp...The best top down shooter I played was Shadow Company on the PC, I very much recommend it, if you like the genre. But don't get the Left for Dead Addon, it doesn't hold up to the original campaign.<br /><br />The 60FPS Version of the video, combined with the high resolution, make a real feast for the eyes. It doesnt get any better than that, keep it that way.<br /><br />Oh yeah, and I feel I have to talk about Zak McKracken...you make a relatively short review, which is okay, but I have to say, I love this game, and I think the story is brilliant. You will never get another game which ties together so much New Age shit, and has fun with it (the next best thing is Ecco the Dolphin). It takes myths of ancient machines stored on earth by aliens, strange chrystals which can teleport people or tranforms their minds into animals, fucked up labyrinths (which suck) in the face on Mars and multiple pyramids and ziggurats from mankinds history. Don't forget the two headed squirrel (I think a far descendant of the three headed monkey...) and the alien that dresses like Elvis in a spaceship over the bermuda triangle. I just realised the game is really strange.<br />And in the box was also a very cool newspaper with info to solve puzzles, which even today makes a fun read. It is an american version of the Sun, and the newspaper which the protagonist works for. If you have a remote interest in old-school adventures from the LucasFilm Games Age (in which you can die AND get stuck) try it out, it is really great.qaylIS aka Nicolas Deußerhttps://www.blogger.com/profile/03943098766424527157noreply@blogger.comtag:blogger.com,1999:blog-9186345736950611814.post-24983305638172043092011-05-26T10:22:38.982-07:002011-05-26T10:22:38.982-07:00Dr. S, you speak of Alien Syndrome being a rip off...Dr. S, you speak of Alien Syndrome being a rip off of the Aliens movies, but were you aware that there was an Aliens branded Alien Syndrome rip off? <br /><br />Aliens: Thanatos Encounter was a 2001 Game Boy Color game developed by Crawfish Interactive and published by THQ. It added some of the survival horror elements that Alien Syndrome lacked, such as limited ammo. There were several characters to chose from, with statistics that positioned them along the classic "Strong/Slow to Weak/Fast" continuum. The first level bore a striking resemblance to the first level of the NES version of Alien Syndrome, if my memory is correct. <br /><br />Unfortunately, Thanatos Encounter is not very good. Since you can duel wield weapons, the bullets shoot from the edge of your character. The aliens are quite fast and lining up just the edge of your sprite with them is frustratingly difficult.Anonymousnoreply@blogger.com