First of all, it has come to my attention that the video for Ninja Hattori Kun is missing from Episode 7 (The "Zelda" episode.) I know I played that game, and I know I recorded a video for it. Somehow, it must have been left out during editing. When I get a chance, I'll record some footage, splice it into Episode 7 and re-upload it. However, for those of you anxiously awaiting Ninja Hattori Kun, be aware -- it's a pretty unexciting game.
I was originally hoping to have Chrontendo 36 done by the end of month. At this point however, that seems unlikely, due to one particular game. As you may realize, Ep. 36 will be covering the end of Sept 1988 and a good chunk of October, meaning that we will have finally reached the "Official Greatest and Best Selling NES Game of All-Time" -- Super Mario Bros 3. Yep, that game was released in Japan in Fall 1988, meaning there was almost a 1 1/2 year delay between the Japanese and US release. Imagine Nintendo pulling that shit nowadays! "We hope to have Super Mario Galaxy 2 out in the US by early 2012 at the very latest." Hell, Super Mario World came out in Japan not that long after the US release of SMB 3.
Whoa! There's like, a block way up there!
Anyway, the fact of the matter is that's it's been a loooong time since I've played Super Mario Bros 3. Playing it after all these years is... well, it's a bit baffling. I assume most of you have played SMB 3 and know it's jam-packed with crazy secrets, hidden items, alternate routes, invisible blocks, and so on. I often find myself at the middle of a level, thinking, "I just know there's something around here somewhere. Do I hit this block? Go down this pipe?" And the game is incredibly long! By my calculations, if we count the fortresses, the pyramid, that sort of thing, we get a total of 87 levels! How the hell did we play through this game in one sitting when we were kids?!?* Playing SMB 3 is not like shooting dudes in Halo; it's actually hard work trying to figure out where everything is! I play a few levels and then I'm worn out! Did I really have that much energy and patience when I was younger?
In summary, the good news is this: Episode 36 will feature Super Mario Bros 3. The bad news: since SMB 3 is the pinnacle of 8-bit gaming, it's all downhill from here. Shortly after the Japanese release of SMB 3, Sega launched the Mega-Drive and Nintendo demoed an early version of the Super Famicom. In essence -- the Famicom is dying. The system's best moment will be behind us by the time we reach Chrontendo Episode 37. Then we've got another 60 episodes of LJN and Acclaim games to look forward to.
Actually... now that I think about it, we still have Mega Man 2 & 3, Castlevania III and the Capcom Disney games ahead of us, so maybe things aren't so bleak.
*Probably we grabbed a few flutes and warped to the last level.